Escape: The Adventures of Max McCannor

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Escape: The Adventures of Max McCannor
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Max McCannor and his friends all suffer under the cruelty of their orphanage headmaster. Finally reaching a breaking point and spurred on by the hope of finding his long-lost father, Max convinces the others to flee their captors and head west.

But the headmaster has much to lose, and hires one of his former orphans to track the children down and return them to the orphanage before they ESCAPE for good.

Lincoln’s Wizard (Dragons of the Confederacy)

Lincoln's Wizard (Dragons of the Confederacy)
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Washington has fallen! Legions of ‘grays’—dead soldiers reanimated on the battlefield and pressed back into service of the Southern Cause—have pushed the lines as far north as the Ohio River. Lincoln has moved the government of the United States to New York City. He needs to stop the juggernaut of the Southern undead ‘abominations’ or the North will ultimately fall. But Allan Pinkerton, his head of security, has a plan…

The Northern newspapers are heralding Braxton Wright as the Hero of Parkersburg, but the engineer who designed the Northern walking monitors—Tall Guns—knows the truth. He acted more out of panic than heroism and is certain he got his best friend, physician Lawrence Hancock, killed in the cold waters of the Ohio as a result. What he would like is to be forgotten.

But at Pinkerton’s urging, Lincoln sends Braxton on a mission aboard General Sherman’s airship deep into Southern territory. He will find Hattie Lawton, the woman who is the North’s most capable spy, and together, they must stop the Southern undead from rising again!

The Buntline Special (Weird West Tale Book 1)

The Buntline Special (Weird West Tale Book 1)
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Welcome to a West like you’ve never seen before, where electric lights shine down on the streets of Tombstone, while horseless stagecoaches carry passengers to and fro, and where death is no obstacle to The Thing That Was Once Johnny Ringo.

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The Peshawar Lancers

In the mid-1870s, a violent spray of comets hits Earth, decimating cities, erasing shorelines, and changing the world’s climate forever. And just as Earth’s temperature dropped, so was civilization frozen in time. Instead of advancing technologically, humanity had to piece itself back together…

In the twenty-first century, boats still run on steam, messages arrive by telegraph, and the British Empire, with its capital now in Delhi, controls much of the world. The other major world leader is the Czar of All the Russias. Everyone predicts an eventual, deadly showdown.

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Clockwork Cairo: Steampunk Tales of Egypt

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All this and more wait inside the pages of Clockwork Cairo. Featuring stories from: George Mann, Gail Carriger, Nisi Shawl, Tee Morris & Pip Ballantine, David Barnett, Rod Duncan, Tiffany Trent, P. Djeli Clark, Jonathan Green, E. Catherine Tobler, Chaz Brenchley, K. Tempest Bradford, Benjanun Sriduangkaew and others…

Unnatural History (Pax Britannia)

Unnatural History (Pax Britannia)
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Action and adventure in a new Age of Steam! In two scant months the nation and all her colonies will celebrate 160 years of Queen Victoria’s glorious reign. But all is not well at the heart of the empire. It begins with a break-in at the Natural History Museum.

A night watchman is murdered. An eminent Professor of Evolutionary Biology goes missing. Then a catastrophic Overground rail-crash unleashes the dinosaurs of London Zoo. But how are all these events connected? Is it really the work of crazed revolutionaries? Or are there yet more sinister forces at work? Enter Ulysses Quicksilver – ­ dandy, rogue and agent of the throne.

It is up to this dashing soldier of fortune to solve the mystery and uncover the truth before London degenerates into primitive madness and a villainous mastermind brings about the unthinkable – the downfall of the British empire! Pax Britannia is an exciting steampunk series, set on an alternate Earth where the British Empire still reigns and steam technology rules.

This, the first Ulysses Quicksilver adventure, is a must-have for fans of steampunk and swashbuckling adventure alike!

The Aeronaut’s Windlass

The Aeronaut's Windlass
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Jim Butcher, the #1 New York Times bestselling author of the Dresden Files and the Codex Alera novels, conjures up a new series set in a fantastic world of noble families, steam-powered technology, and magic-wielding warriors…
 
Since time immemorial, the Spires have sheltered humanity. Within their halls, the ruling aristocratic houses develop scientific marvels, foster trade alliances, and maintain fleets of airships to keep the peace.

Captain Grimm commands the merchant ship Predator. Loyal to Spire Albion, he has taken their side in the cold war with Spire Aurora, disrupting the enemy’s shipping lines by attacking their cargo vessels. But when the Predator is damaged in combat, Grimm joins a team of Albion agents on a vital mission in exchange for fully restoring his ship.

And as Grimm undertakes this task, he learns that the conflict between the Spires is merely a premonition of things to come. Humanity’s ancient enemy, silent for more than ten thousand years, has begun to stir once more. And death will follow in its wake…

The Difference Engine

1855: The Industrial Revolution is in full and inexorable swing, powered by steam-driven cybernetic Engines.  Charles Babbage perfects his Analytical Engine and the computer age arrives a century ahead of its time.  And three extraordinary characters race toward a rendezvous with history—and the future:

Sybil Gerard—a fallen woman, politician’s tart, daughter of a Luddite agitator

Edward “Leviathan” Mallory—explorer and paleontologist

Laurence Oliphant—diplomat, mystic, and spy.

Their adventure begins with the discovery of a box of punched Engine cards of unknown origin and purpose.  Cards someone wants badly enough to kill for….

Part detective story, part historical thriller, The Difference Engine is the collaborative masterpiece by two of the most acclaimed science fiction authors writing today.  Provocative, compelling, intensely imagined, it is a startling extension of Gibson’s and Sterling’s unique visions—and the beginning of movement we know today as “steampunk!”

Pirate of the Prophecy (Empress of the Endless Sea Book 1)

Pirate of the Prophecy (Empress of the Endless Sea Book 1)
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prequel to The Dragons of Dorcastle (Pillars of Reality serie)

On the world of Dematr, the Emperor and his legions rule over the lands on the eastern side of the Sea of Bakre, and the Great Guilds rule over the Emperor and his subjects. The Mechanics Guild, whose members claim they came from the stars, controls technology far beyond that of the swords and sailing ships of the common people, while the Mage Guild wields strange powers that terrify all who face them.

Jules, an orphan from the Imperial city of Landfall, has fought her way up to become an officer in training with the Emperor’s fleet. But her plans and her life are shattered when a Mage prophesizes that a daughter of her line will one day overthrow the Great Guilds and free the world. In that moment, the prophecy takes over her life. The Mages plot to kill her, the Mechanics try to find ways to use her, and the Emperor seeks to coerce her into having his children.

Unwilling to surrender her life to serving the prophecy, Jules makes her escape by joining the crew of a pirate ship. As she fights for her comrades’ freedom as well as her own, she learns that the world is finally changing. But if that change triggers all-out war between the Great Guilds and the Empire, it may well devastate the world rather than free it.

The Dragons of Dorcastle (Pillars of Reality Book 1)

The Dragons of Dorcastle (Pillars of Reality Book 1)
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There is a prequel trilogy and a sequel one

The first book in a thrilling new epic fantasy saga by Jack Campbell, the New York Times best-selling author of The Lost Fleet series!

For centuries, the two Great Guilds have controlled the world of Dematr. The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything that humans have built. Only one person has any chance of uniting enough of the world behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her.

Mari is a brilliant young Mechanic, just out of the Guild Halls, where she has spent most of her life learning how to run the steam locomotives and other devices of her Guild. Alain is the youngest Mage ever to learn how to change the world he sees with the power of his mind. Each has been taught that the works of the other’s Guild are frauds. But when their caravan is destroyed, they begin to discover how much has been kept from them.

As they survive danger after danger, Alain discovers what Mari doesn’t know – that she was long ago prophesized as the only one who can save their world. When Mari reawakens emotions he had been taught to deny, Alain realizes he must sacrifice everything to save her. Mari, fighting her own feelings, discovers that only together can she and Alain hope to stay alive and overcome the Dragons of Dorcastle.