Out of the Silent Planet: (Space Trilogy, Book One) by C. S. Lewis

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Out of the Silent Planet: (Space Trilogy, Book One) by C. S. Lewis
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Hunters & Hijinks: A Salvage Title Universe Novel (Salvage Treasure Book 1)

Hunters & Hijinks: A Salvage Title Universe Novel (Salvage Treasure Book 1)
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Have you ever wanted to quit your soul-sucking hell of a day job, tell your supervisors exactly what you think of them, set the office on fire, jump in your slightly used spaceship and scour the galaxy for lost treasures? Of course, you have. And Reggie, Maddy, Ed, and Harold are no different.

Joongee aren’t supposed to like adventure. Quite the opposite, in fact. They’re supposed to like safe, quiet office jobs, become engineers, programmers, or whatever keeps them away from a battlefield or anything remotely dangerous. But after one disappointment too many, Reggie decides that maybe, just maybe, there’s something to Harold’s crazy obsession with the mystery of the Lost Weapons of Koroth. There must be more to life than dying by slow inches in a cubicle. Right? He knows he’s got to do something soon, because if he doesn’t get his small clan away from Galactic Solutions, Maddy really will set the office on fire.

But the galaxy is a dangerous, unforgiving place. It’s full of pirates, overly enthusiastic and sparkly Ahkal-Tiki, and savvy business Krugeri whose minds are as sharp as their claws. It takes cunning, heart, and a whole lot of luck to survive.
Can our office workers-turned-adventurers navigate the treacherous galactic currents, follow the clues, and discover the treasure? Or will they find themselves begging to return to the old 9-to-5?

One thing is certain—there are bound to be hijinks along the way.

“A rollicking good time. Steverson and Olthoff have delivered a comedy adventure series as funny as it is fast-paced.”

—Christopher Ruocchio, Award-Winning Author of the Sun Eater Series

Hide the Lightning (The Coalition Book 1)

Hide the Lightning (The Coalition Book 1)
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Harmon Tomeral, along with his friends and allies, continues to develop the forces of Salvage System, for its own defense and—if the cause is just—to defend others. Humans and aliens working together would seem novel…but then again, outside of Earth and the Sol System, humans are aliens, too.

Having salvaged, repaired, and rebuilt a number of warships, the Salvage Fleet is a presence to be reckoned with. The Ground Force, including its specialty unit, the Bolts, has also continued to grow, and they spend their time training with the weapons of war—mechs, tanks, artillery, and battle armor—and anything else they can get their hands and paws on that will give them an edge in battle.

When the Nazrooth System calls, they are once again compelled to right a wrong. It won’t be easy…but then again, it never is. Just don’t tell Harmon the odds—he doesn’t want to know them. Despite a staggering imbalance in forces, Harmon boards his flagship, Salvage Title, and leads the majority of his fleet to free Nazrooth. Only a small, defensive fleet is left behind, full of trainees and reservists.

Both Salvage Fleet and the home forces are ready to face the odds, but what if this time they’re insurmountable?

Salvage Title (The Salvage Title Trilogy Book 1)

Salvage Title (The Salvage Title Trilogy Book 1)
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The Salvage Title journey begins!

They couldn’t afford a ship, much less the cost of registering one. But there is always a loophole…

Harmon Tomeral wanted nothing more than to go to space. Sent to an orphanage when his parents were killed in a sandstorm, the odds were stacked against him. Despite that, he made it to the academy and graduated in the top ten percent of his class…only to find out the fleet did what it wanted, regardless of regulations, and he came from the wrong planet.

He didn’t give up his dream, though, because where there’s a will, there’s a loophole, and Harmon and his friends found their loophole in the Top Fleet Marine competition—the winner would get 100,000 credits, which would just be enough to start their own salvage company. If they could build a mech and win the competition, they would be set.

But the fleet had already shown they didn’t want him in space, so it would be an uphill fight. Good thing his friends and crew were very much against fleet regulations.

After Moses

After Moses
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His gruff exterior hides a man who wants to do the right thing. But running from trouble won’t work when the planets need a hero.

Arizona Colony, Mars. Matthew Cole doesn’t want anyone else aboard his ship. But the notorious solo freelancer is persuaded against his better judgment to guard a dangerous prison transport along with an exo-suit-clad former rival. Outmaneuvered when the crook’s cronies spring the inmate with heavy firepower, the poncho-wearing captain vows to scour the solar system to restore his rep and claim his paycheck

Reluctantly banding together with his seven-foot partner in her powered armor, Matthew has his hands full leading an unwanted ragtag crew. But the headache of dealing with people again is nothing next to the prickling between his shoulders as he continues to run afoul of greedy politicians and criminal syndicates.

Is this space cowboy’s moral compass sending him to a fatal crash landing?

I’m probably going to take some heat for this, but I’ll say it anyway: After Moses is better than Firefly, better than Star Trek, and if you question if that’s even possible, this is for you.
Trevor Denning, Upstream Reviews

complete planet of adventures (Tschai) by Jack Vance

complete planet of adventures (Tschai) by Jack Vance
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The four Planet of Adventure volumes chronicle Adam Reith’s saga on the planet Tschai, under the amber glow of the star Carina 4269. Reith is a Terran first-in scout stranded on a planet which he learns is now occupied, after an ancient struggle which has come to a standstill, by three technically advanced cultures who now guardedly share the surface while the original inhabitants- the mysterious Pnume- dwell in subterranean depths. On Tschai, Reith discovers to his surprise (and disgust) Earth-derived humans whom the three off-world cultures imported long ago, who have undergone physical and perceptual modifications to closely mimic their masters. The enslaved humans retain however that most human of traits- ruthless self-interest.

In The Chasch, Reith encounters a handful of free humans ranging the face of Tschai, and begins his quest to secure a space-worthy craft with which to return to Earth. Resourcefulness is Reith’s byword as his odyssey takes him among the domains of aliens, humans, and their various collateral societies.

In the final book of the omnibus, Vance introduces the Pnume, one of his most enigmatic and incomprehensible creations. Forced to live in the depths of Tschai by the long-ago surface struggle between the invading aliens, the Pnume have occupied themselves within an eternal obsession for collecting and preserving Tschai’s historical oddities. Reith is horrified to discover that they seek to exhibit him in their Museum of Foreverness.

Jack Vance is at his best as he introduces the cultures and beings who make up the chaotic population of this ancient planet. Reith’s path to return to Earth is thorny and fraught with constant threats. His epic tale is a masterpiece of story-telling.

Scott Oden Presents The Lost Empire of Sol: A Shared World Anthology of Sword & Planet Tales

An exciting repository of the tales of an empire that pre-dates the solar system’s recorded history. A spectacular homage of ten ‘romantic tales of high adventure’ written in the American pulp imagination style of breathless bravado. A return to an era when the exploration of time and the mystery of space travel held the attention of the reading world with heroes/heroines that faced dangerous unknowns with hopes and fists raised high!

20,000 years ago, the first Emperor of Sol ascended the Iridium Throne of Earth. A sorcerer who learned to extend his life through elixirs and potent demonic bargains, he ruled a thousand years, until deposed by a conspiracy among his wives. His youngest wife, the most cunning, became the first Empress of Sol and began the Imperial practice of tracing lineage through the female.

This anthology’s “present” is 10,000 years after the Ruin of the Empire of Sol, an event immortalized by a cabal of poets who wove history with myth. Civil war erupted inside the Empire when warlords of another planet sought to seize the Iridium Throne of Earth. War rent the system, until finally a doomsday weapon was deployed. This weapon caused the Ruin; it shattered worlds and threw the citizens of the Empire into such a state of savagery that it has taken 10,000 years to make it to a current Dark Age. The worlds of the solar system have slowly emerged to reclaim only the most slender portion of the ancient splendor of the Empire. Through the combined efforts of sorcery and science, mankind and alienkind have returned to the stars in Aether ships, though even these are considered crude by the ancient Imperial standards.

Above them all looms a mysterious THREAT on the horizon. Augurs see bad omens, demon familiars speak of a coming cataclysm; a few ships have gone missing along the fringes of the system, only to be spotted and boarded later . . . ghost ships with missing crews. One had a cryptic note scrawled in blood: “They’re coming!”

The Eternity War: Pariah

The Eternity War: Pariah
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Set in the same universe as Lazarus War trilogy,

 

‘A NEW MASTER OF SCIENCE FICTION’ William C. Dietz, author of the Halo tie-in novels

‘Jamie Sawyer is easily one of the best military SF writers working today – a must read for anyone who grew up watching Aliens and reading 2000AD’ Gavin Smith, author of The Bastard Legion

The Eternity War series is an explosive tale of elite marines, deep-space exploration and warring galactic empires.

The soldiers of the Simulant Operations Programme are mankind’s elite warriors. Veterans of a thousand battles across a hundred worlds, they undertake suicidal missions to protect humanity from the insidious Krell Empire and the mysterious machine race known as the Shard.

Lieutenant Keira Jenkins is an experienced simulant operative and leader of the Jackals, a team of raw recruits keen to taste battle. They soon get their chance when the Black Spiral terrorist network seizes control of a space station.

Yet no amount of training could have prepared the Jackals for the deadly conspiracy they soon find themselves drawn into – a conspiracy that is set to spark a furious new war across the galaxy.

The Eternity War series is an explosive tale of elite marines, deep-space exploration and warring galactic empires.

Praise for Jamie Sawyer:

‘A gripping read that moves at warp speed’ Jack Campbell, author of the Lost Fleet series

‘Alien biomechs . . . terrorism, subterfuge and traitors . . . starships sporting particle beam weapons, railguns the size of skyscrapers, laser batteries, missiles . . . This, dear readers, is the good stuff’ Neal Asher, author of the Agent Cormac novels

The Lazarus War: Artefact

The Lazarus War: Artefact
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Artefact is book one of The Lazarus War, an explosive new space adventure series from one of the brightest new stars in science fiction — perfect for fans of The Edge of TomorrowAlien and James S. A. Corey’s Expanse series. Jack Campbell, author of the Lost Fleet novels calls it “a gripping read that moves at warp speed.”

Mankind has spread to the stars, only to become locked in warfare with an insidious alien race. All that stands against the alien menace are the soldiers of the Simulant Operation Programme, an elite military team remotely operating avatars in the most dangerous theatres of war.

Captain Conrad Harris has died hundreds of times — running suicide missions in simulant bodies. Known as Lazarus, he is a man addicted to death. So when a secret research station deep in alien territory suddenly goes dark, there is no other man who could possibly lead a rescue mission.

But Harris hasn’t been trained for what he’s about to find. And this time, he may not be coming back . . .

Artefact is an action-drenched tale of elite space marines, deep space exploration and galactic empires. Discover The Lazarus War — the thrilling new space opera series from one of the most exciting new voices in science fiction.

There is another trilogy in the same universe : The Eternity War: Pariah

The Chronicles of Old Guy (Volume 1) (An Old Guy/Cybertank Adventure)

The Chronicles of Old Guy (Volume 1) (An Old Guy/Cybertank Adventure)
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This is not your father’s Cybertank!

In the distant future mankind creates sentient cybertanks patterned on the human brain to help fight their alien enemies. Then, inexplicably, the humans vanished. They just went away. All that is left of the human empire are the cybertanks who, in their own way, keep the human civilization alive. With an intelligence based on the human psyche, the cybertanks continue to defend human space, but also perform scientific research, create art, form committees and ponder the universe.

These are the stories of one of the first cybertanks, known to his friends as “Old Guy.” He has outlived most of his peers, and has had a wealth of experiences over his long life, but he is starting to slowly become obsolete. Join him and his comrades Double-Wide, Whiffle-Bat, Smoking Hole, Mondocat, and Bob, as they live and love and fight alien enemies such as the Amok, the Yllg, and the Fructoids.

Timothy J. Gawne is the winner of a 2016 write Well Award, and a nominee for a 2019 Seiun Award (the Japanese Hugo) for the included story “Cybertank vs. Megazillus.”