Dragonoak: The Complete History of Kastelir

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The Complete History of Kastelir
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Published: 2017-06-08
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After being exiled to the farmland around her village, Rowan Northwood takes the only chance at freedom she might ever get: she runs away with a passing Knight and doesn’t look back.

The woman cares nothing for Rowan’s company, yet she’s the first person who isn’t repulsed by the powers that burn within her.

Days Gone Bad (Vesik serie)

Days Gone Bad
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Published: 2013-02-20
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A crashed wedding. A scorned vampire. Here comes the blood…

Necromancer Damian Vesik is no hero. At least, not according to the magical community that turns a blind eye to his battles against evil. So he chalks it up as one more thankless mission when he’s forced to stop his vampire sister from murdering her ex’s entire bridal party….

Infiltrating the ceremony to protect the innocent, Damian uncovers something even more sinister than a massacre. With the help of his berserker fairy friend, he may need to prevent an unholy union between ancient demons and the walking dead.

Damian has one chance to stop his sister and ruin the wedding before one hell of an afterparty dooms the world.

Days Gone Bad is the first book in the savagely funny Vesik urban fantasy series. If you like gritty action, undead enemies, and plenty of snark, then you’ll love Eric R. Asher’s heart-stopping tale.

Never Die Twice: A LitRPG Necromancer Story

Never Die Twice: A LitRPG Necromancer Story
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By the author of Vainqueur the dragon and the perfect run

Walter Tye will destroy death, even if he has to kill everyone first.

The last member of an ancient order of necromancers, Walter Tye has a goal: to achieve immortality for all mortals beings and throw off the yoke of the gods deciding the fate of mortals’ afterlife. Forced to flee from paladins and witch-hunters, he must hide his identity under the cover of a humble shopkeeper, selling potions to fund his research.

His quiet life of deceit and research is finally shaken with the discovery of an ancient city below ground; one that may hold the gods’ most forbidden secret. But beware of paladin blues…

Ravenous: A Zombie Apocalypse LitRPG (Necrotic Apocalypse Book 1)

Ravenous: A Zombie Apocalypse LitRPG (Necrotic Apocalypse Book 1)
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An unstoppable curse. A dead man displaced from his time. How do you survive the zombie apocalypse when you started it?

Digby Graves, a deceased medieval peasant with delusions of grandeur, is trying to figure out how the hell he ended up in Seattle eight hundred years after his death. Also, why does he have necrotic magic coursing through his zombified body? Added to that is the fact that he made a terrible first impression the moment he woke up by lunging at the first person that came into biting range.

Now, the curse he unleashed is loose in the world. Digby has a target on his back and only fragmented memories of his death. He needs to survive long enough to put the pieces back together, learn what it means to lead the horde, and master his power over the dead. Digby might even find a few accomplices along the way, if he can hold off on eating them.

The end of the world is gonna get weird.

Book of the Dead: Awakening: A LitRPG Adventure

Book of the Dead: Awakening: A LitRPG Adventure
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A forbidden Class. A dark power. Can Tyron prove he can still be a hero?

With one touch of the Awakening Stone, Tyron receives an outlawed Class and his life changes forever.

His bright and promising future as the scion of two famous, monster-hunting Slayers is promptly torn apart and he must make a decision.

He can allow his Class to be purged from his soul as is required by his society, or can cling to it, abandon all that he knows, and rise from the shadow of his influential parents to prove the world that shunned him wrong.

It’s time to show that even with an “evil” Class like Necromancer, Tyron can still do good.

Don’t miss the start of the next hit LitRPG series from RinoZ, the author of ChrysalisBook of the Dead takes on all aspects of Necromancy headfirst, from the tactical maneuvering of skeletons, to what it’s like spending so much time amongst the undead.

Infinite Dusk: Cowboy Necromancer

Infinite Dusk: Cowboy Necromancer
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The apocalyptic event known as the Reset took place five years ago…

In the span of a few seconds, ninety percent of the world’s population was killed by a mysterious alien force. The ten percent left had their memories wiped. They were given incredible superpowers and a LitRPG stat system that allowed them to advance their skills. But they lost a lot of technology in the process. Many lost their humanity.

Sterling Monedero was one of these survivors.

Given the ability of a necromancer, Sterling got a group of superpowereds together to fight off the monolithic alien crafts known as Godwalkers that caused the Reset.

Three years ago, Sterling failed.

Retiring to Truth or Consequences, New Mexico, Sterling now plans to live out the rest of his days growing chili peppers and minding his own business. He does just that until a local group of bandits known as the Killbillies come for him, hoping to collect a tax. As he defends his property, one of the Godwalkers appears in the sky and destroys his farm.

Now, he wants vengeance.

It’s time for Sterling to embrace his necrotic powers as he journeys across the Southwest putting the team back together again. The Godwalkers must be getting power from somewhere, and through ancient, native knowledge, and a little bit of luck, Sterling hopes to run these alien overlords out of the Southwest for good.

It’s going to be an uphill battle, but if anyone is up to the task, it is the post-apocalyptic pepper farmer some call the cowboy necromancer.

Path of the Necromancer (A Gamelit / LitRPG Series)

Path of the Necromancer (A Gamelit / LitRPG Series)
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Just another overpowered necromancer, fresh out of the academy.

Jakub just graduated from the academy as a necromancer – a powerful mage who raises things from the dead. His instructors doubt he has what he takes to become overpowered, but he vows to prove them wrong.

On his first real assignment, everything goes wrong. Cut off from the protection of the academy and trapped in a hostile land, he’ll have to improvise to survive. Luckily, he lives in an RPG-like world, where his skills and magic are measured in numbers.

To survive, he needs to level up, learn new spells, and use them in creative ways. But can he succeed when he finds himself pitted against a hostile clan of mages, murderous monsters, and a rogue necromancer villain?

Some people say necromancers are overpowered. Well…his life depends on it.

With LitRPG/Gamelit/ western cultivation themes, The Necromancer series are 3 fun books about an academy necromancer trying to become overpowered while making sure he doesn’t go too far and slip into the underworld

The Summoner: (Chronicles of the Necromancer Book 1)

The Summoner: (Chronicles of the Necromancer Book 1)
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For the audiobook its here (strangely not available on the main page)

Prince. Fugitive. Exile. Necromancer.

Martris Drayke, second son of King Bricen of Margolan, never coveted the crown. But when his older half-brother Jared and Jared’s dark mage kill the king and the rest of the royal family, seizing the throne, Tris’s comfortable world shatters and he finds himself running for his life.

Tris flees with three friends: Soterius, captain of the guard; Carroway, the court’s master bard; and Harrtuck, a member of the royal guard. They seek sanctuary and the chance to plot the overthrow of the usurper, gaining unexpected helpers along the way.

Tris has a secret—one that might well determine the fate of Margolan and the Winter Kingdoms. In a land where spirits walk openly and influence the affairs of the living, he is the mage heir to the power of his grandmother, Bava K’aa, once the greatest sorceress of her age. That magic makes Tris a Summoner, arbiter between the living and the dead.

Can a half-trained mage-prince and his unlikely allies take back his kingdom and avenge his family—or will his wild power destroy him before he has the chance to set things right?

The Summoner is an action-packed epic fantasy adventure filled with magic, occult lore, honorable ghosts, loyal friends, found family, immortal creatures, secrets, curses, forbidden love—and a necromancer hero!

Awaken Online: Catharsis

Awaken Online: Catharsis
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Jason logs into Awaken Online fed-up with reality. He’s in desperate need of an escape, and this game is his ticket to finally feeling the type of power and freedom that are so sorely lacking in his real life.

Awaken Online is a brand new virtual reality game that just hit the market, promising an unprecedented level of immersion. Yet Jason quickly finds himself pushed down a path he didn’t expect. In this game, he isn’t the hero. There are no damsels to save. There are no bad guys to vanquish.

In fact, he might just be the villain.

AlterWorld: Play to Live

AlterWorld: Play to Live
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A new pandemic – the perma effect – has taken over Earth of the near future. Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they’re the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates – the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits – choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it – goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.