The Misenchanted Sword: A Legend of Ethshar (Legends of Ethshar)

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The Misenchanted Sword: A Legend of Ethshar (Legends of Ethshar)
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Ethshar is a constructed world which was first developed by Watt-Evans for use in role-playing games

The old wizard wasn’t exactly happy with Valder, who’d led his enemy to his hut. Now hut and magical supplies were destroyed. But he’d promised the young scout a magic sword to get him safely back to his own lines — and a much-enchanted sword Valder would get!

The resulting sword gave perfect protection — sometimes! It could kill any man — or even half demon. In fact, once drawn, it had to kill before it could be put down or sheathed.

Army wizards told Valder that the sword would keep him alive until he’d drawn it 100 times; then it would kill him! It wouldn’t prevent his being wounded, maimed or cut to pieces, but it wouldn’t let him die. If his new job as Chief Assassin for the army didn’t make him use up the spell, he’d be practically immortal.

Not bad, it seemed. There had to be a catch somewhere.

There was — and it was a lulu!

The Lure of the Basilisk (The Lords of Dus)

The Lure of the Basilisk (The Lords of Dus)
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The overman named Garth sought immortal fame. The oracle told him to serve the Forgotten King to get that fame.

But this King sent Garth after a basilisk whose gaze could turn men to stone. What sane use could anyone have for a monster like that?

4 books not linked as a serie on amazon :

book 1

book 2

book 3

book 4

The Lost War

The Lost War
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It was supposed to be a weekend of costumed fun. Instead these medieval historical reenactors are flung into a wilderness by magic they don’t understand. They must struggle to survive and deal with monsters who consider them prey . . . or worse.
***
“Karl Gallagher’s first production, the Torchship Trilogy, was good enough so that I read and reread it. He has now turned his hand from science fiction to fantasy.”
– Professor David D. Friedman, Professor, Santa Clara University, author of The Machinery of Freedom and Salamander
– Also known as Duke Cariadoc of the Bow, KSCA, OL, OP, founder of the Pennsic War.

The Scrolls of Sin

The Scrolls of Sin
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Enter the world of Mulgara, where conquerors and ghouls and sordid necromancers await.

“In The Scrolls of Sin, David Rose paints a fully realized fantasy realm with ingenious plotting, complex characterization, and cleverly lush language. It’s also viscerally involving. The collection is so steeped in the sin of the title that it plunges the reader into a sordid otherworld of corruption, treachery, violence, torture, lust, murder, and dark magic — though not without fleeting moments that grope toward something like tenderness and redemption.”

Mulgara: The Necromancer’s Will

Mulgara: The Necromancer’s Will
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How three fingers belong to one gnarled hand, so here do the tales to be told:

When Maecidion dies, the reading of the will is an outrage. Irion, the dead necromancer’s kin, watches as coveted heirlooms are given to his enemies. Himself no stranger to black magic, Irion soon embarks on a bitter skirmish to retrieve what should rightfully be his.

A composite novel: Tinged with traces of horror and humor, erotica and satire, the world of Mulgara plays host to an ensemble of dark characters. Not only necromancers, but grave robbers, thieves, and a bubbly witch, all caught in a web of friend or foe, and through their tales, Maecidion’s plan is ultimately revealed.

The Altar of My Fate (The Rosteval Saga Book 1)

The Altar of My Fate (The Rosteval Saga Book 1)
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“Game of Thrones meets Conan the Barbarian in this epic tale of adventure.” ~Reedsy Discovery

“An epic narrative describing an incredibly vast world and steeped in exceptional character development.” ~Literary Titan

A warrior questing for glory…

A slave-girl with a secret…

Can they claim the ancient altar?

Trained to the warrior’s path, Rosteval yearns for glory and craves adventure in unknown lands.

Leading the war-band he created, he sets off on a quest to brave a formidable desert and the swords and arrows of a growing number of enemy tribes.

He expected the mounting dangers… but he didn’t expect Ghaitta, the beautiful slave-girl with a secret… and the power and peril of an ancient altar, an artifact of the vanished Shaper race.

As his enemies multiply, Rosteval is forced to confront an immortal adversary and the looming specter of defeat. Can Rosteval and Ghaitta avert disaster, and claim the fateful power of the ancient Shaper altar?

Brimming with fierce tribes, deadly perils, ancient powers, and sexy slave-girls, The Altar of My Fate is the epic fantasy adventure you’ve been craving. Get it now.

Content warning: The Altar of My Fate contains mature themes of violence, sensuality, slavery, and concubinage. For mature, daring readers only.

◆Now an Amazon #1 Best-Seller — Action & Adventure Fantasy

◆Winner of the Firebird Book Award (Epic Fantasy, Sword & Sorcery)

The Long Moonlight

The Long Moonlight
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MENUVIA

A sparkling gem made rough stone, the seat of political power in the Kingdom of Vale. Revolt foments among the patrician class and open gang war looms on the horizon. As the Argentine Tower plots revolution, a lone thief with a past as dark as Menuvia itself picks the wrong lock and opens the wrong door.

Shadows still cast in the dark of night, underneath THE LONG MOONLIGHT.

Featuring a series of original illustrations.

RAZÖRFIST was born and raised in Phoenix, Arizona. He produces several web series, including ‘Film Noirchives’, ‘Metal Mythos’, and the popular ‘Rageaholic’ review and commentary series. Prior to that, he studied Journalism and Political Science at the Walter Cronkite School of Journalism and Mass Communications.

The Long Moonlight is his first published novel.

The Girl with the Fire in Her Hair: Legends of the Wandered Lands

The Girl with the Fire in Her Hair: Legends of the Wandered Lands
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The Wandered Lands
where danger coils hidden in beauty’s shadow…

In the desert city of Akhaemunsaar, Rhoye of Khetaine encounters a young woman of captivating charm. Soon deeply entwined in her intrigues, he begins to suspect she may be more than she appears. Who is the mysterious Fillide? And why does she so remind him of his love, lost long ago?

A brand new collection of six heroic tales of the legendary adventurers Rhoye of Khetaine and Astropho of Otalle, featuring:

The Girl with the Fire in Her Hair, a novella of dark romance, of loss and grief, and of strange, seductive magic.

The Spherae of Arkimeddon, where our heroes venture into the tomb of Prince Rhamaxerces to secure an enigmatic artifact. Horrors abound in a tale of high adventure.

The Giant’s Purse, where a seeming peaceful crossing of an ocean strait leads to a brutal clash of tempers and fists.

The Couplet in the Rhyme, a comedy that sees the poet Astropho striving to assist starcrossed lovers, much to Rhoye’s chagrin.

The Eagle and the Dove sees Rhoye become entangled in a duel to the death that will test him to the limits of his ability. Will Rhoye and Astropho’s friendship even survive?

The Thief of Eyes, a tale of chilling horror, with swordplay, spellcraft, daring action, and dark sorcery.

With these six stories across 252 pages, experience the latest high adventures of the Legends of the Wandered Lands.

Man of Swords: Legends of the Wandered Lands

The Wandered Lands. The crucible where legends are forged…

Atop a sacred mountain a young man discovers himself doomed with the cruellest of curses, ever to wander, never to find rest. So begin his adventures through realms of dark peril peopled with men and monsters both, his purpose unknown to all, save perhaps the Gods themselves.

Man of Swords chronicles the first six adventures of the mighty hero Rhoye of Khetaine, wanderer, wildlander, sellsword, as his legend begins. Contains six thrilling tales of dark heroic fantasy, including:

  • The Eye and the Dragon, where the young hero faces his first trial in the Cave of Rite.
  • The Knight Who Would Not Kneel, where Rhoye becomes unwillingly sworn to a dying king desperate to rescue his realm from monsters.
  • The Devil Out the Wych Elm, where Rhoye is saved from sure death only to face a peril all the greater – what is the strange secret of the old spirit’s tree?
  • The Queen of Scorpions, where Rhoye grapples savage pirates and priestesses of terrible purpose in a chase across the Wild Main.
  • The Ember Nixie, a drunken misadventure in the gambling underworld of a snowbound northern port.
  • The Beast Beneath Druihmkirk, where the only escape from an ancient walled city is through the sewers, through the belly of the beast beneath.

Across these six thrilling adventures of sword and sorcery, of chance and fate, and of great deeds, Man of Swords charts the rise of the newest hero to join the Legends of the Wandered Lands.

Kingshold: The Wildfire Cycle

Kingshold: The Wildfire Cycle
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The King is Dead. Long Live the People

Mareth is a bard, a serial under achiever, a professional drunk, and general disappointment to his father. Despite this, Mareth has one thing going for him. He can smell opportunity. The King is dead and an election for the new Lord Protector has been called. If he plays his cards right, if he can sing a story that will put the right person in that chair, his future fame and drinking money is all but assured. But, alas, it turns out Mareth has a conscience after all.

Neenahwi is the daughter of Jyuth, the ancient wizard who founded the Kingdom of Edland and she is not happy. It’s not just that her father was the one who killed the King, or that he didn’t tell her about his plans. She’s not happy because her father is leaving, slinking off into retirement and now she has to clean up his mess.

Alana is a servant at the palace and the unfortunate soul to draw the short straw to attend to Jyuth. Alana knows that intelligence and curiosity aren’t valued in someone of her station, but sometimes she can’t help herself. And so she finds herself drawn into the Wizard’s schemes, and worst of all, coming up with her own plans.

Chance brings this unlikely band together to battle through civil unrest, assassinations, political machinations, pirates and monsters, all for a common cause that they know, deep down, has no chance of succeeding – bringing hope to the people of Kingshold.