Best Thing You Can Steal, The (A Gideon Sable novel Book 1)

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The Best Thing You Can Steal
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Published: 2022-04-26
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Gideon Sable is a thief and a con man. He specializes in stealing the kind of things that can't normally be stolen. Like a ghost's clothes, or a photo from a country that never existed. Now, Gideon's planning a heist, to steal the only thing that matters from the worst man in the world. So he's going to need a crew who can do the impossible ...

Welcome to London, but not as you know it. A place where magics and horror run free, wonders and miracles are everyday things, and the dark streets are full of very shadowy people . . .

Gideon Sable is a thief and a con man. He specializes in stealing the kind of things that can’t normally be stolen. Like a ghost’s clothes, or a photo from a country that never existed. He even stole his current identity. Who was he originally? Now, that would be telling. One thing’s for sure though, he’s not the bad guy. The people he steals from always have it coming.

Gideon’s planning a heist, to steal the only thing that matters from the worst man in the world. To get past his security, he’s going to need a crew who can do the impossible . . . but luckily, he has the right people in mind. The Damned, the Ghost, the Wild Card . . . and his ex-girlfriend, Annie Anybody. A woman who can be anyone, with the power to make technology fall in love with her.

If things go well, they’ll all get what they want. And if they’re lucky, they might not even die trying . . .

Deathstalker by Simon R Green

Deathstalker by Simon R Green
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Published: 2016-06-14
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Owen Deathstalker, last of the infamous warrior Clan, always considered himself more of a writer than a fighter, preferring his history books to making any actual history with a sword. But books won’t protect him from Her Imperial Majesty Lionstone XIV, who just Outlawed and condemned Owen to death, without any explanation, reason, or warning. No wonder she’s called the Iron Bitch. Now, on the run from Imperial starcruisers, shady mercenaries, and just about everyone else in the Empire, Owen’s options are limited.

Though the name Deathstalker still commands respect in certain quarters, out on the Rim, Owen is lucky he can cobble together a makeshift team of castoffs, including an ex-pirate, a cyborg, and a bounty hunter. But allies won’t be enough to save him. If he’s to live, Owen can either run forever…or take down the corrupt Empire.

To do that, he’ll need the fabled Darkvoid Device-an artifact dating back to the first Deathstalker and perhaps the only weapon powerful enough to help this ragtag rebellion win. The time has come for Owen to finally embrace his Deathstalker heritage…and all the blood and death that go along with it. Deathstalker is the first book in New York Times bestselling author Simon R. Green’s beloved space opera series.

The Dark Side of the Road (ISHMAEL JONES serie)

The Dark Side of the Road
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Published: 2022-09-06
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ISHMAEL JONES IS ON THE CASE. Paranormal private detective Ishmael Jones is invited to his employer’s country house for Christmas just in time to become embroiled in a locked-room mystery with a supernatural twist. CALL HIM ISHMAEL . . . Ishmael Jones. He’s used to keeping a low profile, living under the radar and on the dark side of the road. He makes his living solving mysteries and uncovering dark secrets some would prefer to stay hidden. But when he’s invited by his employer—a man known only as “The Colonel”—to spend Christmas at the Colonel’s sprawling country house, Ishmael Jones decides to come in from the dark for some holiday cheer.

Jones arrives at the remote Belancourt Manor in the midst of a blizzard only to discover that the Colonel has gone missing. It soon becomes clear that the guests are harboring dark secrets—and that it will be up to Ishmael Jones to stop a savage killer. A locked-room, country house mystery with a supernatural twist as only Simon R. Green could write it. About Simon R. Green: “A macabre and thoroughly entertaining world.” —Jim Butcher on the Nightside series “A splendid riddle wrapped in a mystery inside an enigma, conveyed with trademark wisecracking humor, and carried out with maximum bloodshed and mayhem.

In a word, irresistible.” —Kirkus, Starred Review of Simon R. Green’s Night Fall “[F]or those who want a fantasy-genre mash-up that doesn’t slow down.” —Booklist on From a Drood to a Kill “Simon R. Green is a great favorite of mine. It’s almost impossible to find a writer with a more fertile imagination than Simon. He’s a writer who seems endlessly inventive.” —Charlaine Harris

Titanium Noir

Titanium Noir
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Published: 2024-02
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‘Nick Harkaway novels are electric’ Patrick Ness, author of A MONSTER CALLS ‘Cross-genre brilliance’ William Gibson, author of AGENCY ‘Captivating from start to finish’ The Big Issue Cal Sounder is a detective working for the police on certain very sensitive cases. So when he’s called in to investigate a homicide at a local apartment, he is surprised at first to see that the victim appears to be a rather typical techie. But on closer inspection, he finds the victim is over seven feet tall. Clearly, he is a Titan – one of this dystopian, near-future society’s genetically-altered elites. There are only a few thousand Titans worldwide, all thanks to Stefan Tonfamecasca’s discovery of the controversial T7 genetic therapy, which elevated his family to near godlike status. A dead Titan is big news . . . a murdered Titan is unimaginable. But Titans are Cal’s specialty. In fact, his ex-girlfriend, Athena, is a Titan. And not just any Titan – she’s Stefan’s daughter, heir to the Tonfamecasca empire. As Cal digs deeper into the murder investigation, it soon becomes clear he’s on the trail of a crime whose roots run deep into the dark heart of the world. Titanium Noir is a tightly woven, intricate tale of murder, betrayal, and vengeance.

Tales of a Northblood: Winter’s Breath: A LitRPG Saga

Tales of a Northblood: Winter's Breath: A LitRPG Saga
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Jace, a backcountry ranger assigned to patrol the wilderness of North America, was hiking when abruptly he was somewhere…else. Wind battered his thinly clothed body, and the salt air from crashing waves immediately soaked him to the bone. Nothing looked familiar. And then the strange game messages started appearing in his vision.

With no explanation for how he arrived here, Jace must nonetheless learn to survive in a merciless environment, crafting everything with his own hands. He must learn the art of combat and how to control the powerful abilities that surface in his body. Northblood, they’ll call him. A blessing and a curse.

On the bright side, he’s totally buff. And there’s this hot redheaded game tester who was pulled from her old life and shoved into his.

Things could definitely be worse.

Temple of Sorrow: Stonehaven League, Book 1

Temple of Sorrow: Stonehaven League, Book 1
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Notes : the author was programmer on everquest and vanguard mmorpg franchises she’s the only  litrpg  writer having experience in the industry that i know of. Another serie by  same author here

Devon Walker has one chance to turn her life around. A half-wit ogre, a legion of overgrown jungle beasts, and a power-tripping AI are trying to stop her.

Relic Online is the hottest new game out there, and it’s Devon Walker’s best hope for escaping her hard-knock life. Thanks to her rocking achievements in other games, she’s been hired as a salaried player. Even better, her new position comes with cutting-edge implants that turn RO’s virtual reality into a full-sensory explosion. Her only task? Drive the game’s creator AI to the outermost limits of its creativity.

Sounds easy, right?

But when Devon logs in, her expectations shatter like an ice golem hit with a sonic blast. Wearing nothing but a cloth tunic and ragged pants, she spawns inside a ruined city overgrown by steamy jungle. With zero skills and nothing in her inventory but pocket lint, she immediately runs afoul of the city’s guardian, a stone golem the size of an apartment building. The encounter does not go well.

And Relic Online is just getting started with her.

Soundbooth Theater brings you another instant GameLit classic, narrated by Annie Ellicott. Paired with our troupe’s vocal chameleon, Annie delivers yet another wonderful performance that brings Carrie Summers’s world of Relic Online to life and will keep you hooked into this story filled with fast-paced action and methodically crunchy crafting and town building.

Origin A.R.S.

The life of a soldier can be a harsh and lonely existence. When a soldier leaves the service to be with the woman who he loves only to find out that she is pregnant with the child of another man, his story will usually end on a sad note. However, sometimes events occur that will send that man down an unexpected path in life…

Scott Jacobs, mentally and emotionally exhausted by a lifetime of people simply changing their minds in regards to how much they care about him, accepts an offer to play a game. However, that game turns out to be a true existence where people can become as strong as they desire if they are willing to work toward their dreams.

In this new world of opportunities he will gain levels, fight humorous monsters, and listen to interesting background music! It is the adventure of a lifetime, and he is ready to get that party started.

Danger and love await him around every corner, but what is the truth of this strange and interesting reality that works so much like an old school role playing game? In time, he may find out, but until then he will have to find a new place and a new purpose.

This story is slightly related to the story series known as Freelance Saga.The connection is a minor thing, but it is part of a related concept that will include several different world settings with a similarly named main character.

Consider these stories to be ‘alternative universe settings’ with a similar main lead. They are a collection of “What if” stories with a main character that has a lot in common with the other similarly named main characters, but each is their own existence with their own unique back story.

Galactic Fist of Legend

In the year 2018 a bright star appeared near Earth. Humanity as a whole was briefly introduced to a race of beings far beyond their understanding. During that brief interaction a proclamation was made, Defeat the Grand Emissary or become the eternal slaves of those who had arrived at Earth.

The only chance for victory was for people all across the globe to make a choice. When prompted to become a champion and a play a bizarre game of life or death they could choose yes or no. Those who chose no, went about their lives afterward. All memory of the event was lost despite the fact that their very existence as a free species hung by a single thread.

Will those who said yes manage to survive the horror of the game and become strong enough to defeat the Grand Emissary. Can one of them become… The Galactic Fist of Legend.

Also, it’s a comedy with significant parody elements. Pretty obvious, right?

This litrpg story takes place in a setting that involves hopping between worlds. One moment the protagonist is fighting zombies, and the next he is facing down platform hopping challenges in a world where a single misstep could send him plummeting down through what appears to be an endless sky. Part of a multiverse project known as Project Scott, it features a main protagonist who’s name is similar across multiple books but who is not the exact same character each time. It is a labor of love, and of goofy humor. Other stories in the project include Freelance Saga, Galataea Crystallim, and Origin ARS.

The Daily Grind: A Slice-of-Life LitRPG

The Daily Grind: A Slice-of-Life LitRPG
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An IT worker explores an alternate dimension in his office in the first book of a fun and fast-paced series blending cubical life and dungeon fantasy.

Working as overnight tech support, James Lyle has long said he’d do anything to escape the boredom. But his commitment to excitement is tested when a slight coincidence one shift sends him to a different part of his office building . . . and he discovers a stairwell that contains not stairs but rather a landscape of seemingly infinite cubicles against a distant horizon.

Unwilling (and unable) to stay away, James and a few of his trusted friends begin to explore this endless maze of supernatural business ennui, a few minutes in the real world turning into eight hours of encounters with strange creatures and even stranger interior design choices. But in a realm that allows them to level up in fax machine repair and provides them with enough cash to pay the rent, there are also adversaries that are quickly becoming dangerous—and potentially lethal.

As James, along with his companions, delves ever deeper into this extraordinary place, he starts to realize that animate staplers and time dilation might not be the biggest challenges they face, and those challenges might not stop at the entrance . . .

The Daily Grind is the epic beginning to a slice-of-life urban fantasy that effortlessly blends wry commentary on office life with intricate character- and world-building.

The first volume of the hit LitRPG fantasy series—with more than four million views on Royal Road—now available on Kindle, Kindle Unlimited, and Audible!

Dungeon Walkers 1

Dungeon Walkers 1
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Dungeon Walkers brave the depths of the dungeons for personal gain – clearing a dungeon means dungeon points to purchase gear with, but more importantly, perks. Perks are the main reason Walkers put their lives on the line. Every time a dungeon is cleared the first time, a Walker gets a choice of three perks that could change their lives.

Not every Walker makes it out alive. When someone dies in the dungeon, their soul is fragmented into four shards, which can be purchased for dungeon points. Collecting all four shards and taking them to a temple of the Goddess means the dead can live again. There is a sub-sect of Walkers that makes it their goal to bring the dead back from the dungeons – they’re called the Rescue Squad.

Stern is intent on joining the ranks of Rescue Squad. Finally done with his six months at the academy, he is about to make his first run through a dungeon. It will not be easy – he doesn’t have a crew, or a team, to run it with. Stern is an irregular – someone born with unusual perks – and unfortunately, looking like the blighted. Being seen as blighted has made Stern’s life hell, but he keeps pushing on, intent on making his goal real.

Despite his hardships, he’s been blessed with the unusual perk of his life-long friend, Pawly. Pawly is a polydactyl Maine Coon, who is protective of her friend and eager to help him reach his goal. With his friend beside him, Stern is ready to start his adventure.