Hollow Kingdom (The Hollow Realms)

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Immaculate Scoundrels (The SCALEBORN Series)

Yhorom: A shining empire more than 5,000 years old, built on the might of its swords and its sorcery. Yhorom: Home to the venerable City of Masters, where sorcerers can live up to a thousand years. Yhorom: A seething battleground Read more

Hollow Kingdom (The Hollow Realms)
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In the wake of the cataclysmic collapse of the grand city of Altburg, heart of the Kingdom of Lochmeria, demons roam free in the desecrated streets. They hunt those unfortunate enough to remain trapped within the city walls, as well as those fool enough to dare plunder the vast riches left behind.

Prince Gresten Lochmeria returns to his fallen home after twenty years, searching for the truth. He embarks on a bloody journey to find the answers to his most burning questions. What was the fate of his brother, Prince Germund, and his father, King Gerath?

All that the young prince can be certain of is that in this haunted city, death awaits those who do not tread carefully.

Jordan Allen returns with his second book, Hollow Kingdom, following his first full-length novel, the post-apocalyptic sci-fi Mutagenesis: The New World. Hollow Kingdom is a dark fantasy action story inspired by classic sword and sorcery.

Dan the Destructor: Barbarians of the Storm – Book I

Dan the Destructor: Barbarians of the Storm - Book I
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There have been countless legends and with that, countless heroes destined to be the “chosen one”. Dan is not that person.

Sucked into an exotic, barbarous world, Dan meets a jovial warrior and finds himself on an adventure he could’ve never imagined – battling monsters, demons, armies, and evil sorcerers.

Dan the Destructor is a mixture of sword & sorcery and post-apocalyptic B-movies presented in a quick paced pulp novel format. It’s fun, badass, fantastical, and action-packed.

Sometime Lofty Towers

Sometime Lofty Towers
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“This Will Be a Quick War”

Twenty years ago, Hanlin and Thorem fought side by side as mercenaries in the Border Wars, hired by rich landowners and the settled business interests to push the western frontier farther into lands held by the westlings—the kirangee, the People, who have lived there for untold generations.

Now the business interests intend to encroach still farther on the territory held by the People. Hired by the wealthy Lady Sil of Tidon to assist in this enterprise, Thorem cannot convince Hanlin to join him on another campaign. Following the earlier battles, Hanlin had gone to live with the kirangee, learned some of their ways, married a kirangia woman—and has no interest in making war against them again.

But Hanlin’s and Thorem’s destinies will nevertheless become entangled once more as both are drawn back to the frontier that saw their earlier glories—and failures.

David C. Smith, recognized for a career spent writing sword-and-sorcery and weird fiction, here offers an insightful, often brutal modern novel that vividly brings to life the ferocious wills and dark hearts of the skilled mercenaries and the redoubtable kirangee. The People will raise the sorcery of their ancestors to defend their land at all costs, but Lady Sil will not be deterred, for as Thorem tells his old friend, “As mothers breed sons, the sons breed war.”

Tales of Attluma

Fascinating Tales from a Forgotten Era of Fantasy Fiction

A resurrected sorcerer grants the wishes of the desperate men who have returned him to life—but in ways none of them anticipates.

A prince makes a bargain with a barbarian criminal to travel into a lost world of violence and sorcery to save the life of a woman who may already be dead.

Marauders who attack a city devoted to a great goddess suffer her strange curse when she answers the pleas of her dying priestess.

The last survivors of an ancient continent confront evil at every step as they march beneath skies of endless darkness to reach the haven they hope will lead them to safety.

These tales and a dozen more by fantasy and adventure author David C. Smith appear in this unique collection. Out of print for more than 40 years, these stories were first published in the days of limited-circulation fanzines—the only avenue for new work created by the generation of writers who grew up in the shadow of the pulp magazines. The paperback reprints of those pulp stories in the late 1960s and early 1970s encouraged an entire generation of young writers to enlarge on that tradition of popular American storytelling. Now they are in print once more for a new generation of fantasy fiction enthusiasts.

Terra Incognita: Lost Worlds of Fantasy and Adventure

terra incognita
unknown territory:an unexplored country or field of knowledge
—Merriam Webster

You are holding a ticket in your hands.
A ticket for a voyage of thrills, wonder, and discovery as seven of today’s top fantasists, each one a master of Heroic Fantasy, transport you to lands beyond your imagination. Lands of fantasy and adventure. And the only passport needed is your imagination.

David C. Smith’s courageous rebels under the leadership of the undying warrior Akram must form an alliance with an ancient race to overthrow murderous usurpers, along with their necromantic masters, who are hellbent on destroying their kingdom in an insane attempt to conquer the world.
Adrian Cole transports a group of explorers to a Lovecraftian netherworld of no return. Or is there, if one is courageous enough?
S.E. Lindberg gives us a distant world where two alien sisters, who were created in the image of man, wage a war against each other to determine the future of their world.
J. Thomas Howard reveals the harsh realities of ancient Eire, Samhain, and the war between the Fomorians and Tuatha Dé Danann.
Milton Davis introduces us to a young man, barely past boyhood, who has to brave great dangers on his own to seek the help of ancient allies who may no longer exist.
John C. Hocking regales with the plight of a young archivist who is forced at swordpoint to travel into a parallel world full of horrors from a time long forgotten.
Howard Andrew Jones sets sail into adventure with a group of sea-going merchants and their passengers. Many of them are not who they seem to be and only reveal their true selves once a sunken kingdom from the bottom of the sea launches an attack against the travelers.

Oron

The Original Sword-and-Sorcery Epic in a New, Author-Approved Edition!

Oron the Wolf, a barbarian outlander, rises to become a commander in the army of General Amrik of Salasal. But the young fighter is meant for greatness far above military service. He is the Na-Kha, the legendary figure fated to confront an evil from the dawn of Time—the demon Kossuth.

The Wolf gains a throne when he rescues Princess Desdira, the rightful ruler of Neria, from armed nobles who have turned against her. But becoming a king means that Oron must confront the brutal Amrik. The general has earned a kingdom of his own and now wishes to conquer Neria with the aid of Kossuth, who is poisoning the land with plague and darkness. To face these enemies, Oron will accept his destiny and prepare for a confrontation with elemental evil that could throw the world into anarchy.

Available again for the first time since its original appearance nearly 50 years ago, this classic of the sword-and-sorcery genre comes to you in a text completely refreshed by the author.

The History of the Runestaff (Dorian Hawkmoon)

The History of the Runestaff (Dorian Hawkmoon)
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Charting the adventures of Dorian Hawkmoon, a version of the Eternal Champion, it takes place in a far-future version of Europe in which the insane rulers of the Dark Empire of Granbretan (the name given to what was once Great Britain) are engaged in conquering the continent.

Written between 1967 and 1969, it is considered a classic of the genre, and has proven highly influential in shaping subsequent authors’ works.

 

The Bane of Kanthos

The Bane of Kanthos
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Far from the bloody fields of Anzor, high in the Dark Tower of the Masters, the man who was known as Rocar stood feeling the inky onslaught of the Shadow against his mind. As he felt the first touch of Darkness, fear came at last to him.

He felt himself becoming lost as his vision began to fade and the swirling winds of alien evil began to pluck at his body. Nightmares sprang into his mind and his consciousness began to slip.

But now Rocar fought as he had never before–mentally and physically. The Bane of Kanthos would not conquer him…not while a kingdom depended upon him as their sole champion.

The Lure of the Basilisk (The Lords of Dus)

The Lure of the Basilisk (The Lords of Dus)
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The overman named Garth sought immortal fame. The oracle told him to serve the Forgotten King to get that fame.

But this King sent Garth after a basilisk whose gaze could turn men to stone. What sane use could anyone have for a monster like that?

4 books not linked as a serie on amazon :

book 1

book 2

book 3

book 4

The Altar of My Fate (The Rosteval Saga Book 1)

The Altar of My Fate (The Rosteval Saga Book 1)
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“Game of Thrones meets Conan the Barbarian in this epic tale of adventure.” ~Reedsy Discovery

“An epic narrative describing an incredibly vast world and steeped in exceptional character development.” ~Literary Titan

A warrior questing for glory…

A slave-girl with a secret…

Can they claim the ancient altar?

Trained to the warrior’s path, Rosteval yearns for glory and craves adventure in unknown lands.

Leading the war-band he created, he sets off on a quest to brave a formidable desert and the swords and arrows of a growing number of enemy tribes.

He expected the mounting dangers… but he didn’t expect Ghaitta, the beautiful slave-girl with a secret… and the power and peril of an ancient altar, an artifact of the vanished Shaper race.

As his enemies multiply, Rosteval is forced to confront an immortal adversary and the looming specter of defeat. Can Rosteval and Ghaitta avert disaster, and claim the fateful power of the ancient Shaper altar?

Brimming with fierce tribes, deadly perils, ancient powers, and sexy slave-girls, The Altar of My Fate is the epic fantasy adventure you’ve been craving. Get it now.

Content warning: The Altar of My Fate contains mature themes of violence, sensuality, slavery, and concubinage. For mature, daring readers only.

◆Now an Amazon #1 Best-Seller — Action & Adventure Fantasy

◆Winner of the Firebird Book Award (Epic Fantasy, Sword & Sorcery)