The Legend of Randidly Ghosthound: A LitRPG Adventure

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The Legend of Randidly Ghosthound: A LitRPG Adventure
Randidly Ghosthound felt lost and alone even before the System transformed the Earth. Before every person had to deal with the sudden presence of levels, skills, monsters, and the very real possibility of death.... Due to unusual circumstances, Randidly starts in an isolated dungeon far beyond his level, forced to rely on the mysterious Traveler Shal in order to learn and survive with the dangerous new status quo for his world. But survive he does,…

Randidly Ghosthound felt lost and alone even before the System transformed the Earth. Before every person had to deal with the sudden presence of levels, skills, monsters, and the very real possibility of death….

Due to unusual circumstances, Randidly starts in an isolated dungeon far beyond his level, forced to rely on the mysterious Traveler Shal in order to learn and survive with the dangerous new status quo for his world.

But survive he does, only to leave the dungeon and discover that while he experienced several hellish months in the dungeon, only half a day passed on Earth. Randidly’s capabilities are now more than enough to help build a small enclave of survivors, but that doesn’t mean balancing his sense of responsibility against the plots of an unfriendly town will be easy.

And although he doesn’t know it, he needs to prepare. Because the System has sent down a tribulation, which waits in the shadows and monitors his every move….

Experience the start of this hit LitRPG fantasy series with more than 50 million views on Royal Road.

Dungeon Walkers 1

Dungeon Walkers 1
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Dungeon Walkers brave the depths of the dungeons for personal gain – clearing a dungeon means dungeon points to purchase gear with, but more importantly, perks. Perks are the main reason Walkers put their lives on the line. Every time a dungeon is cleared the first time, a Walker gets a choice of three perks that could change their lives.

Not every Walker makes it out alive. When someone dies in the dungeon, their soul is fragmented into four shards, which can be purchased for dungeon points. Collecting all four shards and taking them to a temple of the Goddess means the dead can live again. There is a sub-sect of Walkers that makes it their goal to bring the dead back from the dungeons – they’re called the Rescue Squad.

Stern is intent on joining the ranks of Rescue Squad. Finally done with his six months at the academy, he is about to make his first run through a dungeon. It will not be easy – he doesn’t have a crew, or a team, to run it with. Stern is an irregular – someone born with unusual perks – and unfortunately, looking like the blighted. Being seen as blighted has made Stern’s life hell, but he keeps pushing on, intent on making his goal real.

Despite his hardships, he’s been blessed with the unusual perk of his life-long friend, Pawly. Pawly is a polydactyl Maine Coon, who is protective of her friend and eager to help him reach his goal. With his friend beside him, Stern is ready to start his adventure.

Gamer for Life: Alpha World, Book 1

(has a lesser known follow up : see here)

 

Seamus is facing life in prison without parole. While doing his time, he’s given an option by the Department of Justice and the biggest virtual game maker around, Mindblown Entertainment. If he will help them test long-term immersion, he will get the chance to play the latest game from Mindblown – Alpha World. All he has to do is sign away his legal rights and sign an NDA.

He’s the first gamer to be sentenced to life imprisonment in a virtual world. What could go wrong?

Morrigan’s Bidding: Binding Words, Book 1

Sean was just waiting for his best friend to show up at the bar so they could play some pool. It came as a shock when the tall blonde man accosted Sean and demanded that he change seats. His refusal would change his life.

When the fight ended, Sean found himself in the strangest meeting of his life. Odin, Archangel Michael, Lucifer, and Morrigan all vied for his soul, each offering different deals. Sean had to choose, so he chose to go with the goddess of Fate, Death, and Battle.

Placed on a new world, gifted with a new body crafted by the gods, and more gifts from other deities of the Tuatha De Danann, Sean now has the chance to live out a new life on a new world. Not everything will be sunshine and roses, however, in this world ruled by the Summer and Winter Queens. He learns quickly that words have power in this world, and that Agreements are binding.

Sean has his work cut out for finding his place in this new world.

Azarinth Healer: Book One: A LitRPG Adventure

Azarinth Healer: Book One: A LitRPG Adventure
MainCategory:
Author:
Narrator:
Reception:
Protagonist:

Ilea likes punching things. And eating.

Unfortunately, there aren’t too many career options for hungry brawlers. Instead, the plan is to quit her crappy fast-food job, go to college, and become a fully functioning member of society. Essentially—a fate worse than death.

So maybe it’s lucky that she wakes up one day in a strange world where a bunch of fantasy monsters are trying to kill her?

On the bright side, “killing those monsters right back” is now a viable career path! For she soon discovers her new home runs on a set of game-like rules that will allow her to punch things harder than in her wildest dreams. Well, maybe not her wildest dreams, but it’s close.

With no quest to follow, no guide to show her the way, and no real desire to be a Hero—Ilea embarks on a journey to discover a world full of magic. Magic she can use to fight even bigger monsters.

She’s struggling to survive, has no idea what will happen next, and is loving every minute of it. Except, and sometimes also, when she’s poisoned and/or has set herself on fire. It’s complicated.

Listen to the story that took Royal Road by storm with more than 60 million views and counting.