Corum – The Knight of Swords: The Eternal Champion

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Corum - The Knight of Swords: The Eternal Champion
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A dazzling and brilliant fantasy from one of the true giants of the genre. The first book in the legendary Corum series by Michael Moorcock!

Corum is the last survivor of the Vadhagh race and an incarnation aspect of the Eternal Champion, a being that exists in all worlds to ensure there is “Cosmic Balance”

The ancient races, the Vadhagh and the Nhadragh, are dying. By creating Mankind, the universe has condemned Earth to a pestilence of destruction and fear.

Prince Corum is the last remaining Vadhagh. He sets out on a crusade of vengeance against the forces that slaughtered his family and his race, to challenge the unjust power of the puppet masters of Man: the Lords of Chaos. Along the way he will barter with his soul for the limbs of gods to repair his mutilated body and will encounter a member of the very race who caused the mutilation, the irresistible Rhalina….

Darkwalker on Moonshae: The Moonshae Trilogy (Forgotten Realms)

Darkwalker on Moonshae: The Moonshae Trilogy (Forgotten Realms)
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The very first Forgotten Realms novel ever published—and an exciting introduction to the kingdom of Corwell in the Moonshae Isles
 
The evil beast Kazgaroth wages war against the peaceful balance of the Earthmother, goddess of the Isles of Moonshae. The beast’s relentless army of giant Firbolgs, dread Bloodriders, and other vicious creatures are a force to be reckoned with—and only young Tristan Kendrick, heir to the legacy of the High Kings, can stand in their way.

However, Tristan is more interested in hunting, drinking, and revelry than heroism, and the realms are in grave danger. Can Tristan rise to the mantel of his legacy to unite forces of good and to save his home from evil?

The Seal of Karga Kul: A Dungeons & Dragons Standalone novel

A tale of heroism and exploit in the tradition of Robert E. Howard…

Enter Remy, a quick-witted courier whose dangerous freight leads him into the vanguard of an ancient war between forces of light and the rising tide of shadows that threatens to overwhelm the burgeoning civilizations of the Two Rivers Gulf.

The story opens with Remy alone and near death after an encounter with several stormclaw scorpions. His horse dead and poison sapping his strength, Remy collapses with his package at his side, undelivered. When he awakes, he is in the company of a band of adventurers who found him by the side of the road and nursed him back to health.  Among them is a grim dragonborn paladin named Biri-Daar, whose wariness of the magical seals on Remy’s freight is outweighed by an overwhelming sense of duty to those in need.

As they journey on, the nature of Remy’s package becomes a greater and greater curiosity.  Soon the party, which has come to comprise some six-strong adventurers, finds itself to be the lynchpin that holds an army of netherworld forces at bay

The Last Garrison (Dungeons & Dragons) Standalone novel

In the shadows between the living world and the land of the dead, the night’s terrors lurk…

For as long as anyone can remember, the mountain village of Haven has been under the protection of an ancient warlock known as the Old Stargazer. But after countless years spent deciphering the language of the cosmos, the old man is losing himself to the many voices of the night sky.

Now, a dark figure controls the forest with minions of kenku marauders—crowlike humanoids that menace Haven with violence and mayhem. If the Old Stargazer cannot or will not protect the villagers, they will have to find someone who can.

Nergei, an orphan raised by the warlock, knows they must venture beyond the safety of Haven to find the help they need. With little to offer mercenaries, and a ragged band at his side, he sets forth in search of heroes, never believing in what he might find.

The Mark of Nerath: A Dungeons & Dragons Novel followed by abyssal plague trilogy

The Mark of Nerath: A Dungeons & Dragons Novel
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It is a time of magic and monsters, a time when only a few scattered points of light glow with stubborn determination amid a rising tide of shadows. It is a time when only the bravest heroes dare tread the wild of the unknown…

About a century ago, the collapse of Nerath, the last empire of the world, ushered in a dark age that continues to this day, the peace and prosperity of the past seemingly lost forever. However, even those fabled days weren’t without a few blemishes. One of these was Emperor Magroth the First, a tyrant and a conqueror; cruel, ambitious, filled with delusions of grandeur and dreams of destiny, and more than a bit insane.

During Magroth’s reign, rumors of necromancy and demon worship were rampant, but  the truth was far worse. Thanks to deals he made, pacts he agreed to, and rituals he performed, death was not the end Emperor Magroth. Instead, a piece of him was drawn into the Shadowfell where he became the ruler of a domain of dead. From this vantage, the old king prepared for his return—and the new empire he would forge from the ruins of old.

 

Followed by a trilogy : The abyssal plague

Iconic characters of Dungeons & Dragons Serie

Iconic characters of Dungeons & Dragons Serie
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This title chronicles the latest adventure of various iconic characters from the Dungeons & Dragonscore rulebooks. This series of novels is designed to bring readers closer to the feeling of actually playing a D&D adventure. This tenth title in the novel line features the iconic characters of the fighter and the wizards, both of whom appeared in the kickoff title for the line, The Savage Caves.

The Dragonlance Chronicles (all series)

The Dragonlance Chronicles (all series)
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This Dungeons & Dragons-inspired fantasy adventure is the first installment in the beloved Dragonlance Chronicles, set in the magical world of Krynn.

Once merely creatures of legend, the dragons have returned to Krynn. But with their arrival comes the departure of the old gods—and all healing magic. As war threatens to engulf the land, lifelong friends reunite for an adventure that will change their lives and shape their world forever . . .When Tanis, Sturm, Caramon, Raistlin, Flint, and Tasslehoff see a woman use a blue crystal staff to heal a villager, they wonder if it’s a sign the gods have not abandoned them after all. Fueled by this glimmer of hope, the Companions band together to uncover the truth behind the gods’ absence—though they aren’t the only ones with an interest in the staff. The Seekers want the artifact for their own ends, believing it will help them replace the gods and overtake the continent of Ansalon. Now, the Companions must assume the unlikely roles of heroes if they hope to prevent the staff from falling into the hands of darkness..

Also :
 
the lost chronicles trilogy is a companion to the original Chronicles. Each book of the trilogy fills in sections of the story previously left untold
The Legends trilogy covers the Blue Lady’s War, as well as the past adventures of Raistlin and Caramon Majere, culminating in Raistlin’s attempt to achieve godhood.

The prelude series : 6 novels set 5 year before the start the war of the lance
The meeting sextet : a six-part series on how the companions first met
And The Second Generation (Dragonlance: The New Generation Book 1) follow original heros childrens that would later be seen in the War of Souls trilogy and cover events that happened between the War of the Lance and the Chaos War (fourth and last novel of the chronicles)
The Dark Disciple trilogy after the war of souls

For more independant novels set in the same universe you can check this page listing all the dragonlance series by other authors in order of publication

Ren of Atikala (Kobolds Book 1)

Ren of Atikala (Kobolds Book 1)
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I am Ren of Atikala. Kobold. Sorcerer. Warrior. I am many things and I have many stories to tell. This one is about my home.

Home. The word has a special resonance with us all. Great or humble, rich or poor, everyone cherishes their home and if deprived of it loses a piece of themselves.

I remember looking back at Atikala, its ceiling collapsed in, the homes of fifty thousand kobolds crushed under unimaginable tonnes of rock and dirt. I remembering the feeling of horror and denial that immediately set in. I wanted to reject that this had happened to me, to scream to the ceiling until the rock receded, until fate changed its mind and restored everything to the way it was. I thought that life could not be so cruel as to take everything I’d known in an instant.

Oh, how I now understand that life can be capricious indeed.

This is story of how I came to the surface of Drathari and unwillingly traded a life for a life.

The Palace Job: Rogues of the Republic

The Palace Job
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Published: 2013
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Loch is seeking revenge. It would help if she wasn’t in jail. The plan: to steal a priceless elven manuscript that once belonged to her family, but now is in the hands of the most powerful man in the Republic. To do so Loch–former soldier, former prisoner, current fugitive–must assemble a crack team of magical misfits that includes a cynical illusionist, a shapeshifting unicorn, a repentant death priestess, a talking magical warhammer, and a lad with seemingly no skills to help her break into the floating fortress of Heaven’s Spire and the vault that holds her family’s treasure–all while eluding the unrelenting pursuit of Justicar Pyvic, whose only mission is to see the law upheld. What could possibly go wrong? The Palace Job is a funny, action-packed, high-fantasy heist caper in the tradition of Scott Lynch’s Gentleman Bastards series, from debut author Patrick Weekes.

Founding: WSJ Best Seller (The Land 1) (Chaos Seeds)

Founding: WSJ Best Seller (The Land 1) (Chaos Seeds)
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Welcome to The Land, Audible’s 2018 Customer Favorite!

Enter a mesmerizing tale reminiscent of the wonder of Ready Player One and the adventure of Game of Thrones

Book 1 of a 7 Book series that will Amaze and Delight you for weeks!

Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter’s destruction.

Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?

A tale to shake “The Land” itself, measuring 10/10 on the Richter scale, how will Richter’s choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?