Meet Caltro Basalt. He’s a master thief, a selfish bastard, and as of his first night in Araxes, stone cold dead. They call it the City of Countless Souls, the colossal jewel of the Arctian Empire, and all it takes to Read more
A broken man, Khraen awakens alone and lost. His stone heart has been shattered, littered across the world. With each piece, he regains some small shard of the man he once was. He follows the trail, fragment by fragment, remembering Read more

Captain Merros Dulver is the first in many lifetimes to find a path beyond the great mountains of the Seven Forges and encounter, at long last, the half-forgotten race who live there. And it would appear that they were expecting him. But when he returns home, an entourage of strangers in tow, he starts to wonder if his discovery is truly something to celebrate—for the gods of this lost race are the gods of war, and their memories of that far-off cataclysm have not faded.
The people of Fellein have lived with the legends of the Blasted Lands for many centuries. Lying far to the north, the Lands are a desolate, impassable place—the legacy of an ancient time of cataclysm. But even the dangers of the Blasted Lands cannot stop the occasional expedition into its fringes, where people search for any trace of the ancients and oft-rumored riches that once lived there.