Before there was Black Company, "Across the mountains called Dragon's Teeth, beyond the chill reach of the Werewind and the fires of the world's beginning, above the walls of the castle Fangdred, stands Windtower. From this lonely keep the Star Read more
In the magic-rich realm of Thay, an evil necromancer recruits the undead to his cause—a cause that will change the face of Faerûn forever The realm of Thay has long been ruled by the uneasy peace of an alliance of Read more

A “wickedly inventive” grimdark fantasy full of non-stop bloody action, shocking plot twists, and snarky gallows humor as a mismatched team of villains gets their shot at heroic glory (SFX).
When you are all out of heroes, all that’s left are the villains.
Black Herran was a dread demonologist, and the most ruthless general in all Essoran. She assembled the six most fearsome warriors to captain her armies: a necromancer, a vampire lord, a demigod, an orcish warleader, a pirate queen, and a twisted alchemist. Together they brought the whole continent to its knees . . . Until the day she abandoned her army, on the eve of total victory.
Forty years later, she must bring her former captains back together for one final stand, in the small town of Tarnbrooke—the last bastion against a fanatical new enemy tearing through the land, intent on finishing the job Black Herran started years before.
Seven bloodthirsty monsters. One town. Their last hope.