Tales of the Time Scouts (Time Scout – Collection Book 1)

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Tales of the Time Scouts (Time Scout - Collection Book 1)
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TWO NOVELS OF TIME-TRAVELING ADVENTURE. Includes Time Scout and Wagers of Sin.

When an experiment on an orbiting space station went wrong—bad wrong—ripples in time washed over the Earth bringing global disaster. The survivors, beginning to rebuild, learned that they were now able to travel into the past, utilizing the remnant time strings. But first, the time strings had to be mapped.

That was the job of the brave pioneers known as time scouts. Their occupation was only slightly less dangerous than front line combat, and when it was discovered that a time traveler who wasn’t extremely careful could zap himself out of existence, elaborate rules to prevent that evolved, and it was the job of the time scouts to enforce them.

Time Scout:

Kenneth “Kit” Carson was one of the best, if not the best, time scouts in the business. But he has collected more than a few scars, both physical and mental, while poking around back in time, and trying not to draw the dangerous attention of the natives, not always successfully. Nowadays, he runs a small hotel at Time Terminal 86, and just wants to be a hotelier renting rooms to tourists on their way to see the Roman Circus Maximus or Victorian London firshand . . . until a cartain red-headed girl flounces out of his life through an illicit gate that may collapse and leave her lost eternally in the corridors of time . . .

Wagers of Sin:

Time Travel stations have become big business, with wealthy tourists taking vacations back in time. For Skeeter Jackson, one of Time Terminal 86’s least honest residents, scamming those tourists is a way of life. A man’s got to follow his calling, even a con man, and Skeeter might be a dyed-in-the-wool thieving scoundrel, but he freely admits it and relishes the crisp, cool feel of cash in hand—until one of his scams went terribly wrong, and he was in more trouble than even his quick wits and crooked tricks could get him out of again.

For King and Country

For King and Country
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FROM THE HEART OF BELFAST
COMES A TERRORIST THREAT
THAT SPELLS DOOM FOR BRITAIN’S
ONCE AND FUTURE KING . . .
AND THE REST OF US AS WELL

What SAS Captain Trevor Stirling doesn’t know may kill him—along with every man, woman, and child alive. Stirling thinks his mission is simple: follow a terrorist into the year AD 500 to stop a Northern Irish fanatic bent on murder. If the terrorist succeeds in killing Artorius, the Briton Lord of Battle and the most revered icon of British history, before his greatest military victory, the time-space continuum will fracture, destroying the British nation. And, coincidentally, the rest of the world.

In a tale where no one is ever quite who or what they seem, hidden enemies and unexpected allies play out a drama of 21st-century terrorism against the backdrop of Arthurian Britain at its darkest hour. One man, alone in time, struggling to save an entire universe from extinction, must choose between duty to his mission and the growing conviction that he should forsake everything he holds dear to follow a higher duty—to risk it All,

Another Fine Myth/Myth Conceptionsby Robert Asprin

Another Fine Myth/Myth Conceptions Kindle Edition by Robert Asprin
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After the murder of his master Garkin, Skeeve, an apprentice magician, joins forces with a demon dimension traveler named Aahz in Another Fine Myth, while in Myth Conceptions, as Court Magician to Rodrick the Fifth of Possiltum, Skeeve must oppose the universe’s mightiest invading army, without the aid of Aahz, who lost his sorcerer’s power, in an entertaining omnibus edition.

Thieves’ World

Game of Thrones has come to an end. . . . [Here’s] a fantasy series to fill the void. . . . You’ll be pulled into political intrigues, watch new gods replace old, and witness fortunes rise and fall and rise again.” — Book Riot

Experience “a bold and daring experiment in fantasy storytelling” with the first three books in the bestselling Thieves’ World® series (Fantasy-Faction).

Created by the New York Times–bestselling author of the Myth series, as well as the Phule’s Company series, Thieves’ World® brings together classic fantasy’s finest authors to flesh out the shared world with their own unforgettable characters and epic worldbuilding.

The first three books include stories by Lynn Abbey, Poul Anderson, Robert Lynn Asprin, Marion Zimmer Bradley, C. J. Cherryh, David Drake, Philip José Farmer, Joe Haldeman, Janet Morris, Andrew J. Offutt, and others. They introduce you to the nefarious citizens of the city of Sanctuary, including One-Thumb, the proprietor of the Vulgar Unicorn tavern; Regli, a nobleman; Illyra, the seer; Hanes, the thief; Jubal, the crime lord; and Tempus Thales, the immortal mercenary.

in the same universe : Sanctuary: An Epic Novel of Thieves’ World

“Sanctuary was the city where anything could happen, where characters created by some of the best fantasy writers of the generation crossed paths and shared adventures.” —Black Gate